소켓통신 관리 프로젝트 추가
This commit is contained in:
6
Million Update Server/App.config
Normal file
6
Million Update Server/App.config
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
75
Million Update Server/Form1.Designer.cs
generated
Normal file
75
Million Update Server/Form1.Designer.cs
generated
Normal file
@@ -0,0 +1,75 @@
|
||||
namespace Million_Update_Server
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// 필수 디자이너 변수입니다.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 사용 중인 모든 리소스를 정리합니다.
|
||||
/// </summary>
|
||||
/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form 디자이너에서 생성한 코드
|
||||
|
||||
/// <summary>
|
||||
/// 디자이너 지원에 필요한 메서드입니다.
|
||||
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.textBox_log = new System.Windows.Forms.TextBox();
|
||||
this.button_ServerStart = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// textBox_log
|
||||
//
|
||||
this.textBox_log.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.textBox_log.Location = new System.Drawing.Point(12, 12);
|
||||
this.textBox_log.Multiline = true;
|
||||
this.textBox_log.Name = "textBox_log";
|
||||
this.textBox_log.Size = new System.Drawing.Size(284, 579);
|
||||
this.textBox_log.TabIndex = 0;
|
||||
//
|
||||
// button_ServerStart
|
||||
//
|
||||
this.button_ServerStart.Location = new System.Drawing.Point(303, 13);
|
||||
this.button_ServerStart.Name = "button_ServerStart";
|
||||
this.button_ServerStart.Size = new System.Drawing.Size(93, 43);
|
||||
this.button_ServerStart.TabIndex = 1;
|
||||
this.button_ServerStart.Text = "서버 시작";
|
||||
this.button_ServerStart.UseVisualStyleBackColor = true;
|
||||
this.button_ServerStart.Click += new System.EventHandler(this.button_ServerStart_Click);
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 603);
|
||||
this.Controls.Add(this.button_ServerStart);
|
||||
this.Controls.Add(this.textBox_log);
|
||||
this.Name = "Form1";
|
||||
this.Text = "소켓서버";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox textBox_log;
|
||||
private System.Windows.Forms.Button button_ServerStart;
|
||||
}
|
||||
}
|
||||
|
||||
123
Million Update Server/Form1.cs
Normal file
123
Million Update Server/Form1.cs
Normal file
@@ -0,0 +1,123 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Million_Update_Server
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
string log = "";
|
||||
private TcpListener tcpListener;
|
||||
private Thread listenThread = null;
|
||||
IPAddress ipAddress = IPAddress.Parse("172.30.1.56");
|
||||
int port = 6666;
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void writeLog(string text)
|
||||
{
|
||||
log = text + log;
|
||||
|
||||
Invoke(new MethodInvoker(delegate ()
|
||||
{
|
||||
textBox_log.Text = log;
|
||||
}));
|
||||
}
|
||||
|
||||
private void button_ServerStart_Click(object sender, System.EventArgs e)
|
||||
{
|
||||
if(listenThread != null && listenThread.IsAlive)
|
||||
{
|
||||
writeLog("이미 실행중입니다.");
|
||||
return;
|
||||
}
|
||||
// TcpListener 객체 생성
|
||||
this.tcpListener = new TcpListener(ipAddress, port);
|
||||
this.listenThread = new Thread(new ThreadStart(ListenForClients));
|
||||
this.listenThread.Start();
|
||||
writeLog("서버 활성화 합니다.");
|
||||
}
|
||||
|
||||
private void ListenForClients()
|
||||
{
|
||||
this.tcpListener.Start();
|
||||
|
||||
while (true)
|
||||
{
|
||||
// 클라이언트 접속 대기
|
||||
TcpClient client = this.tcpListener.AcceptTcpClient();
|
||||
|
||||
// 새로운 클라이언트가 접속했을 때 처리
|
||||
Thread clientThread = new Thread(new ParameterizedThreadStart(HandleClientComm));
|
||||
clientThread.Start(client);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleClientComm(object client)
|
||||
{
|
||||
TcpClient tcpClient = (TcpClient)client;
|
||||
NetworkStream clientStream = tcpClient.GetStream();
|
||||
|
||||
try
|
||||
{
|
||||
// 수신한 데이터를 저장할 버퍼
|
||||
byte[] messageBuffer = new byte[4096];
|
||||
// 받은 데이터의 총 길이
|
||||
int bytesRead;
|
||||
|
||||
while (true)
|
||||
{
|
||||
bytesRead = 0;
|
||||
try
|
||||
{
|
||||
// 클라이언트에서 데이터 수신 대기
|
||||
bytesRead = clientStream.Read(messageBuffer, 0, 4096);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// 연결이 끊어졌을 경우 예외 발생
|
||||
break;
|
||||
}
|
||||
|
||||
// 수신한 데이터가 없을 경우
|
||||
if (bytesRead == 0)
|
||||
{
|
||||
// 연결이 끊어졌음을 알리기 위해 예외 발생
|
||||
throw new Exception("연결이 끊어졌습니다.");
|
||||
}
|
||||
|
||||
// 수신한 데이터를 문자열로 변환
|
||||
string message = Encoding.UTF8.GetString(messageBuffer, 0, bytesRead);
|
||||
|
||||
// 문자열을 Person 객체로 역직렬화
|
||||
/*Person person = JsonConvert.DeserializeObject<Person>(message);
|
||||
|
||||
// 수신한 Person 객체를 출력
|
||||
Console.WriteLine("수신한 Person 객체:");
|
||||
Console.WriteLine("이름: " + person.Name);
|
||||
Console.WriteLine("나이: " + person.Age);*/
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// 예외 발생 시 에러 메시지 출력
|
||||
Console.WriteLine("Error: " + ex.Message);
|
||||
}
|
||||
|
||||
// 클라이언트 연결 종료
|
||||
tcpClient.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
120
Million Update Server/Form1.resx
Normal file
120
Million Update Server/Form1.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
87
Million Update Server/Million Update Server.csproj
Normal file
87
Million Update Server/Million Update Server.csproj
Normal file
@@ -0,0 +1,87 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{5AFDCFC0-19C8-4A2B-BD7C-4761A4B5C56A}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Million_Update_Server</RootNamespace>
|
||||
<AssemblyName>Million Update Server</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.13.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
22
Million Update Server/Program.cs
Normal file
22
Million Update Server/Program.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Million_Update_Server
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 해당 애플리케이션의 주 진입점입니다.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
Million Update Server/Properties/AssemblyInfo.cs
Normal file
36
Million Update Server/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해
|
||||
// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
|
||||
// 이러한 특성 값을 변경하세요.
|
||||
[assembly: AssemblyTitle("Million Update Server")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Million Update Server")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2023")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에
|
||||
// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
|
||||
// 해당 형식에 대해 ComVisible 특성을 true로 설정하세요.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다.
|
||||
[assembly: Guid("5afdcfc0-19c8-4a2b-bd7c-4761a4b5c56a")]
|
||||
|
||||
// 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다.
|
||||
//
|
||||
// 주 버전
|
||||
// 부 버전
|
||||
// 빌드 번호
|
||||
// 수정 버전
|
||||
//
|
||||
// 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 번호를
|
||||
// 기본값으로 할 수 있습니다.
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
Million Update Server/Properties/Resources.Designer.cs
generated
Normal file
71
Million Update Server/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 이 코드는 도구를 사용하여 생성되었습니다.
|
||||
// 런타임 버전:4.0.30319.42000
|
||||
//
|
||||
// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
// 이러한 변경 내용이 손실됩니다.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Million_Update_Server.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
|
||||
/// </summary>
|
||||
// 이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
|
||||
// 클래스에서 자동으로 생성되었습니다.
|
||||
// 멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여
|
||||
// ResGen을 다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Million_Update_Server.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대해 현재 스레드의 CurrentUICulture 속성을
|
||||
/// 재정의합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
Million Update Server/Properties/Resources.resx
Normal file
117
Million Update Server/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
Million Update Server/Properties/Settings.Designer.cs
generated
Normal file
30
Million Update Server/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Million_Update_Server.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
Million Update Server/Properties/Settings.settings
Normal file
7
Million Update Server/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
4
Million Update Server/packages.config
Normal file
4
Million Update Server/packages.config
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="13.0.3" targetFramework="net452" />
|
||||
</packages>
|
||||
10
Million.sln
10
Million.sln
@@ -13,6 +13,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Million Prototype", "Millio
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Million Hunter", "Million Hunter\Million Hunter.csproj", "{359B3045-ADB0-4708-AEEE-FCA9E706707F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Million Update Server", "Million Update Server\Million Update Server.csproj", "{5AFDCFC0-19C8-4A2B-BD7C-4761A4B5C56A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -61,6 +63,14 @@ Global
|
||||
{359B3045-ADB0-4708-AEEE-FCA9E706707F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{359B3045-ADB0-4708-AEEE-FCA9E706707F}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{359B3045-ADB0-4708-AEEE-FCA9E706707F}.Release|x64.Build.0 = Release|Any CPU
|
||||
{5AFDCFC0-19C8-4A2B-BD7C-4761A4B5C56A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5AFDCFC0-19C8-4A2B-BD7C-4761A4B5C56A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{5AFDCFC0-19C8-4A2B-BD7C-4761A4B5C56A}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{5AFDCFC0-19C8-4A2B-BD7C-4761A4B5C56A}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{5AFDCFC0-19C8-4A2B-BD7C-4761A4B5C56A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{5AFDCFC0-19C8-4A2B-BD7C-4761A4B5C56A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{5AFDCFC0-19C8-4A2B-BD7C-4761A4B5C56A}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{5AFDCFC0-19C8-4A2B-BD7C-4761A4B5C56A}.Release|x64.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
BIN
packages/Newtonsoft.Json.13.0.3/.signature.p7s
vendored
Normal file
BIN
packages/Newtonsoft.Json.13.0.3/.signature.p7s
vendored
Normal file
Binary file not shown.
20
packages/Newtonsoft.Json.13.0.3/LICENSE.md
vendored
Normal file
20
packages/Newtonsoft.Json.13.0.3/LICENSE.md
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2007 James Newton-King
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
BIN
packages/Newtonsoft.Json.13.0.3/Newtonsoft.Json.13.0.3.nupkg
vendored
Normal file
BIN
packages/Newtonsoft.Json.13.0.3/Newtonsoft.Json.13.0.3.nupkg
vendored
Normal file
Binary file not shown.
71
packages/Newtonsoft.Json.13.0.3/README.md
vendored
Normal file
71
packages/Newtonsoft.Json.13.0.3/README.md
vendored
Normal file
@@ -0,0 +1,71 @@
|
||||
#  Json.NET
|
||||
|
||||
[](https://www.nuget.org/packages/Newtonsoft.Json/)
|
||||
[](https://dev.azure.com/jamesnk/Public/_build/latest?definitionId=8)
|
||||
|
||||
Json.NET is a popular high-performance JSON framework for .NET
|
||||
|
||||
## Serialize JSON
|
||||
|
||||
```csharp
|
||||
Product product = new Product();
|
||||
product.Name = "Apple";
|
||||
product.Expiry = new DateTime(2008, 12, 28);
|
||||
product.Sizes = new string[] { "Small" };
|
||||
|
||||
string json = JsonConvert.SerializeObject(product);
|
||||
// {
|
||||
// "Name": "Apple",
|
||||
// "Expiry": "2008-12-28T00:00:00",
|
||||
// "Sizes": [
|
||||
// "Small"
|
||||
// ]
|
||||
// }
|
||||
```
|
||||
|
||||
## Deserialize JSON
|
||||
|
||||
```csharp
|
||||
string json = @"{
|
||||
'Name': 'Bad Boys',
|
||||
'ReleaseDate': '1995-4-7T00:00:00',
|
||||
'Genres': [
|
||||
'Action',
|
||||
'Comedy'
|
||||
]
|
||||
}";
|
||||
|
||||
Movie m = JsonConvert.DeserializeObject<Movie>(json);
|
||||
|
||||
string name = m.Name;
|
||||
// Bad Boys
|
||||
```
|
||||
|
||||
## LINQ to JSON
|
||||
|
||||
```csharp
|
||||
JArray array = new JArray();
|
||||
array.Add("Manual text");
|
||||
array.Add(new DateTime(2000, 5, 23));
|
||||
|
||||
JObject o = new JObject();
|
||||
o["MyArray"] = array;
|
||||
|
||||
string json = o.ToString();
|
||||
// {
|
||||
// "MyArray": [
|
||||
// "Manual text",
|
||||
// "2000-05-23T00:00:00"
|
||||
// ]
|
||||
// }
|
||||
```
|
||||
|
||||
## Links
|
||||
|
||||
- [Homepage](https://www.newtonsoft.com/json)
|
||||
- [Documentation](https://www.newtonsoft.com/json/help)
|
||||
- [NuGet Package](https://www.nuget.org/packages/Newtonsoft.Json)
|
||||
- [Release Notes](https://github.com/JamesNK/Newtonsoft.Json/releases)
|
||||
- [Contributing Guidelines](https://github.com/JamesNK/Newtonsoft.Json/blob/master/CONTRIBUTING.md)
|
||||
- [License](https://github.com/JamesNK/Newtonsoft.Json/blob/master/LICENSE.md)
|
||||
- [Stack Overflow](https://stackoverflow.com/questions/tagged/json.net)
|
||||
BIN
packages/Newtonsoft.Json.13.0.3/lib/net20/Newtonsoft.Json.dll
vendored
Normal file
BIN
packages/Newtonsoft.Json.13.0.3/lib/net20/Newtonsoft.Json.dll
vendored
Normal file
Binary file not shown.
10393
packages/Newtonsoft.Json.13.0.3/lib/net20/Newtonsoft.Json.xml
vendored
Normal file
10393
packages/Newtonsoft.Json.13.0.3/lib/net20/Newtonsoft.Json.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/Newtonsoft.Json.13.0.3/lib/net35/Newtonsoft.Json.dll
vendored
Normal file
BIN
packages/Newtonsoft.Json.13.0.3/lib/net35/Newtonsoft.Json.dll
vendored
Normal file
Binary file not shown.
9541
packages/Newtonsoft.Json.13.0.3/lib/net35/Newtonsoft.Json.xml
vendored
Normal file
9541
packages/Newtonsoft.Json.13.0.3/lib/net35/Newtonsoft.Json.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/Newtonsoft.Json.13.0.3/lib/net40/Newtonsoft.Json.dll
vendored
Normal file
BIN
packages/Newtonsoft.Json.13.0.3/lib/net40/Newtonsoft.Json.dll
vendored
Normal file
Binary file not shown.
9741
packages/Newtonsoft.Json.13.0.3/lib/net40/Newtonsoft.Json.xml
vendored
Normal file
9741
packages/Newtonsoft.Json.13.0.3/lib/net40/Newtonsoft.Json.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/Newtonsoft.Json.13.0.3/lib/net45/Newtonsoft.Json.dll
vendored
Normal file
BIN
packages/Newtonsoft.Json.13.0.3/lib/net45/Newtonsoft.Json.dll
vendored
Normal file
Binary file not shown.
11363
packages/Newtonsoft.Json.13.0.3/lib/net45/Newtonsoft.Json.xml
vendored
Normal file
11363
packages/Newtonsoft.Json.13.0.3/lib/net45/Newtonsoft.Json.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/Newtonsoft.Json.13.0.3/lib/net6.0/Newtonsoft.Json.dll
vendored
Normal file
BIN
packages/Newtonsoft.Json.13.0.3/lib/net6.0/Newtonsoft.Json.dll
vendored
Normal file
Binary file not shown.
11325
packages/Newtonsoft.Json.13.0.3/lib/net6.0/Newtonsoft.Json.xml
vendored
Normal file
11325
packages/Newtonsoft.Json.13.0.3/lib/net6.0/Newtonsoft.Json.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/Newtonsoft.Json.13.0.3/lib/netstandard1.0/Newtonsoft.Json.dll
vendored
Normal file
BIN
packages/Newtonsoft.Json.13.0.3/lib/netstandard1.0/Newtonsoft.Json.dll
vendored
Normal file
Binary file not shown.
11051
packages/Newtonsoft.Json.13.0.3/lib/netstandard1.0/Newtonsoft.Json.xml
vendored
Normal file
11051
packages/Newtonsoft.Json.13.0.3/lib/netstandard1.0/Newtonsoft.Json.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/Newtonsoft.Json.13.0.3/lib/netstandard1.3/Newtonsoft.Json.dll
vendored
Normal file
BIN
packages/Newtonsoft.Json.13.0.3/lib/netstandard1.3/Newtonsoft.Json.dll
vendored
Normal file
Binary file not shown.
11173
packages/Newtonsoft.Json.13.0.3/lib/netstandard1.3/Newtonsoft.Json.xml
vendored
Normal file
11173
packages/Newtonsoft.Json.13.0.3/lib/netstandard1.3/Newtonsoft.Json.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/Newtonsoft.Json.13.0.3/lib/netstandard2.0/Newtonsoft.Json.dll
vendored
Normal file
BIN
packages/Newtonsoft.Json.13.0.3/lib/netstandard2.0/Newtonsoft.Json.dll
vendored
Normal file
Binary file not shown.
11338
packages/Newtonsoft.Json.13.0.3/lib/netstandard2.0/Newtonsoft.Json.xml
vendored
Normal file
11338
packages/Newtonsoft.Json.13.0.3/lib/netstandard2.0/Newtonsoft.Json.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/Newtonsoft.Json.13.0.3/packageIcon.png
vendored
Normal file
BIN
packages/Newtonsoft.Json.13.0.3/packageIcon.png
vendored
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 8.7 KiB |
Reference in New Issue
Block a user