호가 계산기능 추가
This commit is contained in:
37
Million Prototype/Form1.Designer.cs
generated
37
Million Prototype/Form1.Designer.cs
generated
@@ -34,6 +34,9 @@
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this.button2 = new System.Windows.Forms.Button();
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this.button3 = new System.Windows.Forms.Button();
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this.button4 = new System.Windows.Forms.Button();
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this.textBoxAskInput = new System.Windows.Forms.TextBox();
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this.textBoxAskOutput = new System.Windows.Forms.TextBox();
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this.button5 = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// label1
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@@ -78,7 +81,7 @@
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//
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// button3
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//
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this.button3.Location = new System.Drawing.Point(47, 203);
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this.button3.Location = new System.Drawing.Point(47, 128);
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this.button3.Name = "button3";
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this.button3.Size = new System.Drawing.Size(75, 23);
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this.button3.TabIndex = 4;
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@@ -88,7 +91,7 @@
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//
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// button4
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//
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this.button4.Location = new System.Drawing.Point(47, 299);
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this.button4.Location = new System.Drawing.Point(47, 157);
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this.button4.Name = "button4";
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this.button4.Size = new System.Drawing.Size(75, 23);
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this.button4.TabIndex = 5;
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@@ -96,11 +99,38 @@
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this.button4.UseVisualStyleBackColor = true;
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this.button4.Click += new System.EventHandler(this.button4_Click);
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//
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// textBoxAskInput
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//
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this.textBoxAskInput.Location = new System.Drawing.Point(608, 18);
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this.textBoxAskInput.Name = "textBoxAskInput";
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this.textBoxAskInput.Size = new System.Drawing.Size(100, 21);
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this.textBoxAskInput.TabIndex = 6;
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//
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// textBoxAskOutput
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//
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this.textBoxAskOutput.Location = new System.Drawing.Point(714, 18);
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this.textBoxAskOutput.Name = "textBoxAskOutput";
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this.textBoxAskOutput.Size = new System.Drawing.Size(100, 21);
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this.textBoxAskOutput.TabIndex = 7;
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//
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// button5
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//
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this.button5.Location = new System.Drawing.Point(608, 45);
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this.button5.Name = "button5";
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this.button5.Size = new System.Drawing.Size(75, 23);
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this.button5.TabIndex = 8;
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this.button5.Text = "호가값";
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this.button5.UseVisualStyleBackColor = true;
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this.button5.Click += new System.EventHandler(this.button5_Click);
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(1415, 703);
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this.Controls.Add(this.button5);
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this.Controls.Add(this.textBoxAskOutput);
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this.Controls.Add(this.textBoxAskInput);
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this.Controls.Add(this.button4);
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this.Controls.Add(this.button3);
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this.Controls.Add(this.button2);
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@@ -122,6 +152,9 @@
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private System.Windows.Forms.Button button2;
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private System.Windows.Forms.Button button3;
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private System.Windows.Forms.Button button4;
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private System.Windows.Forms.TextBox textBoxAskInput;
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private System.Windows.Forms.TextBox textBoxAskOutput;
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private System.Windows.Forms.Button button5;
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}
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}
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@@ -421,5 +421,20 @@ namespace Million_Prototype
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}
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resultList.ToString();
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}
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private void button5_Click(object sender, EventArgs e)
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{
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try
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{
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var ask_price = double.Parse(textBoxAskInput.Text);
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textBoxAskOutput.Text = OrderbookManager.GetAskPrice(ask_price).ToString();
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}
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catch(Exception ex)
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{
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ex.ToString();
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}
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}
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}
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}
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78
Million/Manager/OrderbookManager.cs
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78
Million/Manager/OrderbookManager.cs
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@@ -0,0 +1,78 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Million.Manager
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{
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public class OrderbookManager
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{
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/// <summary>
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/// 해당 값의 호가 정보 반환
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/// </summary>
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/// <param name="value"></param>
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/// <param name="upDown">true면 업, false면 다운</param>
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/// <returns></returns>
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public static double GetAskPrice(double value, bool upDown = true)
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{
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double priceUnit = 0;
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switch(value)
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{
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case double n when(0<= n && n< 0.1):
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priceUnit = 0.0001;
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value = Math.Truncate(value * 10000) / 10000;
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break;
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case double n when (0.1 <= n && n < 1):
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priceUnit = 0.001;
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value = Math.Truncate(value * 1000) / 1000;
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break;
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case double n when (1 <= n && n <10):
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priceUnit = 0.01;
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value = Math.Truncate(value * 100) / 100;
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break;
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case double n when (10 <= n && n < 100):
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priceUnit = 0.1;
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value = Math.Truncate(value * 10) / 10;
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break;
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case double n when (100 <= n && n < 1000):
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priceUnit = 1;
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value = Math.Truncate(value);
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break;
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case double n when (1000 <= n && n < 10000):
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priceUnit = 5;
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value = ((int)value / 5) * 5;
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break;
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case double n when (10000 <= n && n < 100000):
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priceUnit = 10;
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value = ((int)value / 10) * 10;
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break;
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case double n when (100000 <= n && n < 500000):
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priceUnit = 50;
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value = ((int)value / 50) * 50;
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break;
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case double n when (500000 <= n && n < 1000000):
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priceUnit = 100;
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value = ((int)value / 100) * 100;
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break;
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case double n when (1000000 <= n && n < 2000000):
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priceUnit = 500;
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value = ((int)value / 500) * 500;
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break;
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case double n when (2000000 <= n ):
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priceUnit = 1000;
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value = ((int)value / 1000) * 1000;
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break;
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}
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if (upDown)
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{
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value += priceUnit;
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}
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return value;
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}
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}
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}
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@@ -135,6 +135,7 @@
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</Compile>
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<Compile Include="Manager\BuyLogicManager.cs" />
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<Compile Include="Manager\DataSettingManager.cs" />
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<Compile Include="Manager\OrderbookManager.cs" />
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<Compile Include="Manager\ResultLogicManager.cs" />
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<Compile Include="Manager\SellLogicManager.cs" />
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<Compile Include="Manager\ValidationCheckManager.cs" />
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